As the name suggests, the MULTILINEBOX control allows a user to enter multiple lines of text. In all other respects, it behaves like an EDITBOX control.
Note: MULTILINEBOX controls are only limited by available memory.
Return Value:
The MULTILINEBOX control will return the users input in the variable you supply as the Variable attribute in the controls definition.
Control Definition:
<dlg-variable>nn =`x, y, width, height, type, control-name, variable, text, value, tab-order, style, font, textcolor, backgroundcolor`
For Example:
MyDialog003=`005,005,250,076,MULTILINEBOX,"MultiLineBox_1",mlVariable1,"Multiline edit 1",DEFAULT,30,DEFAULT,DEFAULT,DEFAULT,DEFAULT`
Attribute
|
Value
|
Meaning
|
dlg-variable
|
MyDialog
|
The name of the dialog box.
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nn
|
003
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The ordinal position of the control in the dialog box (starting with 1).
|
x
|
005
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The horizontal coordinate of the upper left corner of the control in Dialog Units.
|
y
|
005
|
The vertical coordinate of the upper left corner of the control in Dialog Units.
|
width
|
250
|
The width of the control in Dialog Units
|
height
|
076
|
The height of the control in Dialog Units.
|
type
|
MULTILINEBOX
|
The type of control.
|
control-name
|
"MultiLineBox_1"
|
The name used to identify the control in a user defined callback procedure. The name cannot be more than 30 characters in length and MUST be unique. ( This attribute can only be used with 6.2 or later dialog formats. )
|
variable
|
mlVariable1
|
The name of the variable affected by the control.
|
text
|
"Multiline edit 1"
|
The description which will be displayed with the control. [Use an empty string ("") if the control should appear blank.]
|
value
|
DEFAULT
|
Not applicable to this control.
|
tab-order
|
30
|
Allows you to specify a control's tab order independently of a control's position or name in the dialog template. Tab-order controls the order in which controls are accessed when the keyboard is used to navigate the dialog. It also influences which control is on top when controls have overlapping positions in the dialog. It can be any positive integer, but each control should have a unique number.
When you navigate through a dialog using the tab key, lower number controls will be given the keyboard focus before higher controls. Likewise, low-numbered overlapping controls will appear on top of higher numbered controls. If you specify the DEFAULT keyword for this attribute or if you give two controls the same tab order, a tab order will be arbitrarily assigned to the control.
Note: The dialog function, under certain circumstances, may change the tab order you specify. The GROUPBOX controls tab order may be adjusted so that it is smaller than any of the controls it contains. In addition, the tab order of the controls inside the GROUPBOX may be adjusted so that they are consecutive.
|
style
|
DEFAULT
|
Allows you to control the initial appearance and behavior of your control. Numbers represent each style and they can be combined, using the bit-wise OR (|) operator, to set multiple styles. The following table lists the style numbers, their meanings, and the controls that they have an effect on.
Style
|
Meaning
|
@csInvisible (1)
|
Control is invisible
|
@csDisabled (2)
|
Control has disabled appearance and does not accept any user input, it would otherwise accept input.
|
@csReadOnly (8)
|
The controls text cannot be changed by typing in new text when the control has the input focus. (Note: The user can still change the value in a SPINNER controls by using the up and down arrows.)
|
@csDigits (64)
|
Allows only digits to be entered into the edit type controls. (Note: even with this set, it is still possible to paste non-digits into the edit control.)
|
@csCenter (512)
|
Control's text is centered in control's viewing area.
|
@csRight (1024)
|
Control's text is right aligned in control's viewing area.
|
@csCurLeft (2048)
|
Prevents text selection when control gets the input focus. Cursor is placed to the left of any existing text in the control.
|
@csCurRight (4096)
|
Prevents text selection when control gets the input focus. Cursor is placed to the right of any existing text in the control.
|
Note: Specifying 0 for this attribute is equivalent to using the DEFAULT keyword and means that the control will exhibit default behavior.
|
font
|
DEFAULT
|
The font used to display a control's text. The font description should be delimited by double quote (") marks unless the attribute is set to DEFAULT. If this attribute is set to DEFAULT, the font specified as the value of the main dialog font will be used. If the main dialog font is set to DEFAULT, the system font is used. You do not need to provide any value for this attribute unless you are also specifying text or background color. For details see the Dialog Fonts topic. WARNING: If a font is selected that doesn't exist on the user's system, a substitution will be made. We recommend using commonly available fonts.
|
textcolor
|
DEFAULT
|
The color of text associated with a control. Color is specified by three vertical bar (|) delimited numbers ranging from 0 to 255 or a single hexadecimal number preceded by the letter 'h'. The numbers represent one of the RGB colors: red, green or blue, in that order. The complete color specification must be surrounded by double quotes (") unless the DEFAULT key word is used. If this attribute is set to DEFAULT, the color listed in the main dialog's textcolor will be used. If a color is not specified for the dialog, the system text color will be used.
|
backgroundcolor
|
DEFAULT
|
Used to change the color displayed behind a controls text. Color is specified by three vertical bar (|) delimited numbers ranging from 0 to 255 or a single hexadecimal number preceded by the letter 'h'. The numbers represent one of the RGB colors (red, green or blue, in that order). The complete color specification must be surrounded by double quotes (") unless the DEFAULT keyword is used. If no color is specified or the DEFAULT keyword is used the system background color will be used.
|
|
Event Options
Use the DialogProcOptions function to control when your User-Defined-Callback procedure is called by its associated dialog. You can also use it to control your dialog's behavior, while your procedure is executing. You usually establish callback events during the first call to the procedure i.e., event 0, but this can be done during any call.
Event-Option-Code Values
|
Meaning
|
@deEdText (5)
|
Changed text in EDITBOX or MULTILINEBOX: User has changed the text in an EDITBOX or MULTILINEBOX control.
|
|
|
Dialog Callback Procedure Function Options
DialogControlGet function returns text and state information associated with a control.
Request
|
Meaning
|
@dcText (3)
|
All text currently in the control.
|
@dcScroll (10)
|
One based index of the first currently visible item in the list.
|
@dcBackColor (11)
|
Background color specified by three vertical bar (|) delimited numbers ranging from 0 to 255. If the control is using the system default color, the string "DEFAULT" is returned.
|
@dcTextColor (13)
|
Text color specified by three vertical bar (|) delimited numbers ranging from 0 to 255'. If the control is using the dialog's default text color, the string "DEFAULT" is returned.
|
@dcPosition (17)
|
Space delimited list of a control's position and size in dialog units relative to the dialog's client area. The first two numbers are the horizontal and vertical location of the upper-left corner of the control while the third and fourth numbers are the width and height of the control.
|
@dcMenuNames (18)
|
Tab delimited list of menu item names associated with the control, menu item or menu bar.
|
@dchWnd (19)
|
Window handle of a dialog control.
|
|
|
DialogControlSet function changes the text or appearance of a control.
Request
|
Meaning
|
@dcText (3)
|
Text replaces the existing text.
|
@dcTabStop (9)
|
Tab delimited list of one or more numbers that indicate tab stop distance. If the list contains 1 item, tab stops are set at every n dialog template units, where n is the distance indicated by the single item. If the list contains more than 1 item, tab stops are set at each indicated distance. The list item values must be in dialog template units, which are the same units used to specify the size of the control.
|
@dcScroll (10)
|
One based index of the list item to be scrolled to the top of the control's viewing area. If n is greater than the number of items in the list or less than 1, the list will be scrolled so that the last items in the list are in the control's viewing area.
|
@dcBackColor (11)
|
Background color. The color is specified by three vertical bar (|) delimited numbers ranging from 0 to 255 or a single hexadecimal number preceded by the letter 'h'. To give the control the system default background color, use an empty string ""or the "DEFAULT "key string for this parameter.
|
@dcTextColor (13)
|
Text color. The color is specified by three vertical bar (|) delimited numbers ranging from 0 to 255 or a single hexadecimal number preceded by the letter 'h'. To give the control the dialog's default text color, use an empty string ""or the "DEFAULT "key string for this parameter.
|
@dcPosition (17)
|
Space delimited list of a control's position and size in dialog units relative to the dialog's client area. The first two numbers are the horizontal and vertical location of the upper-left corner of the control while the third and fourth numbers are the width and height of the control.
|
|
|
DialogControlState function changes a control’s style or gives control input focus.
Style
|
Meaning
|
@csInvisible (1)
|
Control is invisible
|
@csDisabled (2)
|
Control has disabled appearance and does not accept any user input, it would otherwise accept input.
|
@csReadOnly (8)
|
The controls text cannot be changed by typing in new text when the control has the input focus. (Note: The user can still change the value in a SPINNER controls by using the up and down arrows.)
|
@csDigits (64)
|
Allows only digits to be entered into the edit type controls. (Note: even with this set, it is still possible to paste non-digits into the edit control.)
|
@csCurLeft (2048)
|
Prevents text selection when control gets the input focus. Cursor is placed to the left of any existing text in the control.
|
@csCurRight (4096)
|
Prevents text selection when control gets the input focus. Cursor is placed to the right of any existing text in the control.
|
|
§ Dialog
§ Dialog Overview
§ Defining the Dialog
§ Defining the Dialog Controls
§ Dialog Control Types
§ Dynamic Dialogs
§ InternetExplorer Controls
§ Dialog Units
§ Dialog Fonts
Control Types
§ Calendar
§ Checkbox
§ ComControl
§ DropListbox
§ Editbox
§ FileListbox
§ Groupbox
§ Itembox
§ MenuBar
§ MenuItem
§ MultiLinebox
§ Picture
§ PictureButton
§ PushButton
§ RadioButton
§ ReportView
§ Spinner
§ StaticText
§ VaryText
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